COMMON FINAL PACKET FOR ENG101 STUDENTS
Fall, 1998
Gamblers willingly risk relatively small amounts of money in a variety of games, hoping to win much larger amounts. Some social scientists believe that such risk-taking represents deviant behavior, that gambling is an illness much like drug addiction or shoplifting. Others say gambling more closely resembles relatively harmless leisure-time activities like movie-going or downhill skiing. Whether it is seen as an illness or as a hobby, gambling attracts large numbers of people and has tremendous political and economic implications.
United States' policy towards gambling has shifted markedly over the last two hundred years. At some times, the federal government has condemned gambling in all forms; at other times it has condoned some forms (horse-racing, lotteries, and video-gambling) and condemned others (cock-fighting). Currently, some forms of wagering are prohibited, some are regulated, and some are even promoted.
According to Melissa Kay, in her article "Gambling: Across the Country ... Most Popular Game in Town," in 1976 only two states permitted casino gambling--Nevada and New Jersey. Today, 23 states allow casinos and/or casino-style gambling. The money spent on gambling has increased 54 percent since 1990, and it now supports a $40-billion- a-year industry. As one source explains, "In 1995, Americans from 154'n-tillion households visited casinos, according to the gaming association. That's more than attended football games, arena and symphony concerts and Broadway shows combined" (11).
The examination essay should include a thesis that addresses the issues in this statement:
The positive aspects of organized gambling do (or do not) outweigh the harmful side effects that occur.
Students can approach
this topic in a number of ways, but the following four strategies will
help generate discussion and develop ideas about gambling in general.