| There is a 4 step process
to complete each Lesson |
You
will be assigned a chapter from the text book to read. There will
also be supplemental reading and examples online that are optional |
The
practice work assigned will help you create the basis for your assignment.
Although the practice work will not be graded, it is critical for
you to be able to complete your assignment |
After
you have completed the Reading and the Practice work of a Lesson,
you will then be able to complete the Assignment. Your assignment
will be sent in to be graded through e-mail |
At
the end of 10 of the Lessons you will have a short 5 question open
book quiz to help you review key terms and concepts. |
You will be able to do all of your work
at Glendale Community College, in HTC1
or HTC2. Both HTC1 and HTC2 are open labs and you will need
to use your Palette account
username and password to login into any of the computers in the
lab area. Feel free to ask the HTC1 or HTC2 staff for help, as they
are more than happy to help you login and get started with your
course. Understand that the staff may not be familiar with the software
you are using, so all Flash questions can be sent to the instructor
or asked in the course forum.
If you choose to work from home, you will need to have Flash 5
installed on your personal computer. You will also need an internet
connection and an email account. Flash MX is also compatible with
the course work, although some screenshots and terms will not match
with the Flash MX interface. If you work at both home and at GCC,
you will need to make sure that you save any work in Flash MX in
the Flash 5 format.
For questions about your Palette account or your student email
account, call the Student Help Desk at 623.845.HELP (4357)
or send an email message to student-helpdesk@student.gc.maricopa.edu |
|
| Lesson 1 - Getting to Know Flash 5 |
Lesson 9 - Animating Objects with Tweening |
| Lesson 2 - Creating Graphic Objects |
Lesson 10 - Creating Complex Animations |
| Lesson 3 - Modifying Graphic Objects |
Lesson 11 - Creating Buttons |
| Lesson 4 - Creating Complex Graphic Objects |
Lesson 12 - Creating Interactive Movies |
| Lesson 5 - Importing Non-Flash Graphics |
Lesson 13 - Adding Sound to Flash Movies |
| Lesson 6 - Creating Reusable Graphic Symbols |
Lesson 14 - Introduction to ActionScript |
| Lesson 7 - Working with Layers |
Lesson 15 - Publishing Your Flash Production |
| Lesson 8 - Creating Frame by Frame Animations |
|